import java.awt.*;
import java.awt.event.*;

public class LevelBeta001 extends Level {
	
	public LevelBeta001(GameInterface cgi, Player cp){
		super(cgi,cp);
		
	}
	
	public void update(long l){
		getPlayer().update(l);
	}
	public void display(Graphics2D g){
		getPlayer().display(g);
	}
	
	public void mouseInput(MouseEvent me){
		getPlayer().mouseInput(me);
	}
	public void keyInput(KeyEvent ke){
		getPlayer().keyInput(ke);
	}
}
